Hey,
I am trying to change the resolution of a 2D mesh plot:
scene = GLMakie.mesh(vertices, faces, color = colors, shading = false, resolution=(500,500))
However, this does not appear to work, it always defaults to 800x600. No errors being cast.
Hey,
I am trying to change the resolution of a 2D mesh plot:
scene = GLMakie.mesh(vertices, faces, color = colors, shading = false, resolution=(500,500))
However, this does not appear to work, it always defaults to 800x600. No errors being cast.
I don’t know what the one line version of it is but you can use
fig = Figure(resolution = (500, 500))
ax = Axis(fig[1, 1])
mesh!(ax, vertcies, faces, color = colors, shading = false)
fig