Globe in Makie

I am trying to reproduce the example from here but it doesn’t work with the current version of the packages.

I am currently hanging at the following line:

m = uv_normal_mesh(Tesselation(Sphere(Point3f0(0), 1f0), 200))

I cannot find either of uv_normal_mesh and Tesselation. Maybe someone can help me!

They’re from GeometryBasics.jl.

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