Are there any implementations for, rotating calipers algorithm or any oriented minimum bounding box here in Julia? I could whip one up if not, but preferably one of you wizards has one out there somewhere.
I whipped up the naive versions using the following references:
Kinda slow, some of that’s due to the algorithms(not SOTA’s), but also trying to use GeometryBasics.jl made my code a little clunky. I like some of the primitives but sometimes you just need linear algebra .
Might be a fun test case for optimization though… Seems to work, but I bet there’s a 1 off error in there somewhere.
here’s a faster version not using GeometryBasics
Doubt anyones following along but figured if someone else finds this thread they might appreciate it.