First, let’s address the elephant in the room. 3d graphic editors like Blender are difficult.
And I do have an idea on a 3d graphic system in Julia, though it’s probably stupid, and even if not, who am I to make it done? Not gonna happen. (But hey, if you don’t promise anything, nobody gets disappointed right?)
But why 3d graphics editor in Julia?
Well, Julia has many simulation tools, finite element analysis, best differential equation solver, a few other things I might know, and a bunch that I do not know.
But well, to model the physical world, you need to… uhh… have a model of how a physical world is… right?.. Like, if you want to simulate how a teddy bear doll would fall to the ground, catch on fire, etc, you need a model on how that doll is right? And how would you manage to get the 3d doll?
In another term, if one were to simulate and observe physical objects or phenomenas, editing them in a graphical editor probably works better than in code.
Well, again, it is difficult.
But maybe weird miracles happen?
It would be nice if we could have a 3d editor that could do physics simulation, 3d printing, etc… would unlock so much potential. But again, there is likely no resource.
I’d rate this thing as good to have, but don’t wish on it. But again, there are many luminaries in Julia. Perhaps someone can pull off a miracle?
Or do you think otherwise? Do you think it’s actually coming?