I’m sure I just haven’t been good enough at reading the docs/source, but I can’t seem to find any obviously canonical way of using Blink.jl without having it quit immediately. I mean, I could use it from the REPL, but other than that? If I run a Julia program such as, say, one based on a simple Interact example, i.e.,
using Interact, Blink ui = button() w = Window() body!(w, ui)
then that runs just fine, setting up the window properly … and then the program quits. If I add, say, an infinite loop or
read(stdin) or something at the end, things work as they should, but surely there must be a better way of doing this? (Is there, for example, a process I could wait for, or something?) I’m assuming not everyone is using Blink from the REPL…?
I’m sorry for probably missing something obvious, here :->