The following code with julia 1.7.1 and GLMakie 0.5.0
using StaticArrays
using GLMakie
const T = Float32
N = 1000
low, hi = Point3{T}(-1,-1,-1), Point3{T}(1,1,1)
dim = hi - low
points = Ref(low) .+ rand(Point3{T}, N) .* Ref(dim)
s = Scene()
scatter!(s, points, color=:blue)
display(s)
produces a static image
while changing the last 3 lines with
scatter(points, color=:blue)
produces the desired interactive 3D image
This was not the case with Julia 1.6 and GLMakie 0.4.6. Does anybody knowns what I am doing wrong on this trivial example? Thanks.