I ran into a Tweet with a cool Protein simuation done with the BioMakie.jl Julia program, and wanted to know if it is possible to export the simulation data to use it in Blender; or convert the Julia code to Python; or a plugin to run Julia code directly in Blender or some other VFX program to add extra whistles and bells.
Just curious if there are any processes and/or integrations beyond the roam of Julia to visualise thinbgs in a more ‘artistic’ manner than the ‘plotting’ style of Makie? The question isn’t specifically for BioMakie.jl but Julia programs in general.
Hope I’m not going against too much against the grain here.
I like the emmiseve colors of the Eath Topgraphy model, lava-ish!
When is the official release?
I see it runs on the GPU or hybrid withe the CPU.
Curious how this works for example with the BioMakie graph program above, when it is build on Qhull that runs on the CPU. Let’s say you have a large model with 100.000 nodes and you would like to animate and visualise that. Probably rendering the images costs the most calculation power and is best done on the GPU, how is that arranged?
Edit: without going into too much details, just trying to get some idea.