Hi there,
I’m trying to preallocate an array of hundred elements of Float64
just as one would declare in C or something else.
It seems that before the code was Vector{Float64,1}(1000)
but now I get an error when trying this
Hi there,
I’m trying to preallocate an array of hundred elements of Float64
just as one would declare in C or something else.
It seems that before the code was Vector{Float64,1}(1000)
but now I get an error when trying this
Vector{Float64}(undef,1000)
or Array{Float64,1}(undef, 1000)
.
It was Vector{Float64}(1000)
or Array{Float64,1}(1000)
before. If you use 0.7 then you get depreciation warnings that tell you what to do, compared to 0.6.
thanks!
I think the 1
here is not needed because it is deduced from the dimensions, so just Array{Float64}(undef, 1000)
.