Maybe this is a dumb question but is there a native method for defining ellipses/ellipsoids in Meshes.jl? I didn’t see anything in the docs, and from a quick perusal of the source it doesn’t seem like Ball
or Sphere
were intended to have their radii defined as vectors.
I’ve been thinking about working around this with a local method like
ellipsoid(a,b,c) = Meshes.Stretch(a,b,c)(Meshes.Sphere(center,1))
but am I missing something obvious?