In GLMakie I would like that the color I use for
lines is not added to the transparent 3D
mesh object. For example
using GLMakie using GeometryBasics fig = Figure(resolution=(1280, 720)) scene = LScene(fig[1,1]) box = Rect3f(Vec3f(-0.5), Vec3f(1)) mesh!(scene, box, color=:lightgray, transparency=true) lines!(scene, [Vec3f(-2,0,0),Vec3f(2,0,0)], color=:yellow)
and I would like that the line crossing the cube maintains the yellow color.