In GLMakie I would like that the color I use for lines
is not added to the transparent 3D mesh
object. For example
using GLMakie
using GeometryBasics
fig = Figure(resolution=(1280, 720))
scene = LScene(fig[1,1])
box = Rect3f(Vec3f(-0.5), Vec3f(1))
mesh!(scene, box, color=:lightgray, transparency=true)
lines!(scene, [Vec3f(-2,0,0),Vec3f(2,0,0)], color=:yellow)
produces,
and I would like that the line crossing the cube maintains the yellow color.