If I have a byte array generated from an array of Float64 numbers, how can I get back the array of Float64 numbers?
If it is generated by reinterpret
a Float64
array, you can reinterpret
it back. If it’s directly generated as a UInt8
array, you should either think about generating Float64
array directly, or create a Float64
array and copy the data over with unsafe_copy!
.
Great reinterpret
is what I was looking for. Thank you.
No you must not use reinterpret
if the data is not generated as a Float64
array originally.
Yes I know the type of the original data.
The warning not to reinterpret to Float64
if the data wasn’t originally Float64
is new to me, can you elaborate?