Code for simulating jump diffusion?

An update:

I have the full event handling framework working for SDEs on the Roots branch, so callbacks to implement jumps can be done using the methods I described. However, I am contemplating whether this release can really be considered v0.5-compatible, since it introduces a performance degredation due to a v0.5 bug:

I’ll have some easy to use implementations of those jump callbacks together in a few days and start to get everything tagged.