This package provides a Julia implementation of the Breakout game. My motivation for creating this package is to provide an easy to install library providing the Breakout game to get started with reinforcement learning (no Python dependency, no GPU required for training on internal game state).
The main features of this package are:
- a playable breakout clone,
- a CommonRLInterface for reinforcement learning,
- different representations on which game play can be learned:
- minimal: 2 dimensional game state containing x-coordinates of paddle and ball
- brickless: 5 dimensional game state containing x-coordinate of paddle, x- and y-coordinate of ball, x- and -y velocity of ball
- full: 89 dimensional game state containing y-coordinate of paddle, x- and y-coordinate of ball, x- and -y velocity of ball as well as one-hot encoded bricks
- pixels: 160 x 210 dimensional grayscale pixel values
More info on GitHub.
An example usage of this package can be found in my course on Machine Learning and Deep Learning.