Good question if it’s documented, I’m not sure if or where, but basically Makie never uses alpha keywords. You always have to pass colors with alpha channel if you want transparency, and the tuple syntax has a conversion overload to RGBA.
The only problem is that alpha can mean something slightly different, that is an opacity value for one whole layer of drawing operations together. You can’t copy that by assigning each element a half transparent color, think about the stroke and fill of a scatter for example. And Makie doesn’t implement this “layer opacity” at all.