With the recent update to GLMakie
, I know we can set set pt_per_unit
while saving figure created by GLMakie. What about animation? I make my animation with something like the following:
t_idx = Observable(1)
fig = Figure()
# some codes for plotting
surface!(ax, x, y, @lift(data[$t_idx]))
# some codes for plotting
if true
record(fig, savename, timestamps; framerate=framerate, compression=1) do t
t_idx[] = t
end
end
Are there any options for pt_per_unit
while saving the animation?