The thread below was about raylib, but it was really meant to be questions about Clang vs CBindingGen with raylib as the concrete example.
I thought it might be useful to start a raylib binding specific thread, that would be this thread.
This library for raylib currently exists:
However it appears to have been created as a proof of concept and has not been touched since it was dropped into github about 4 months ago.
I noticed is that, for example, it does not contain the code to create the bindings which seems important.
Also, much to my surprise, there already exists a Raylib_jll, but i have no idea how it was created, or ended up in the set of package available for Julia ! lol
Just for my own education i managed to generate a raylib library, and created some (very) simple example code. it was really easy, the C code for raylib is really clean, so it seems like a really nice library to provide useful low level 3D graphics drawing capability (which is, of course, what i’m lookin for).
Just trying to find one or two people who might be interested in pushing this forward. I have time available and an interest in working on it, but I’m not really sure what should happen to make this a useful library.
I was hoping to find someone who could help figure out what sort of things should be prioritized in terms of making it useful.
And there is the added complication that if olynch cannot spend time to process PRs, then another github project would probably need to be started (I think).
Looking for advice and comments.
Thank you !