Makie volume animation froze!

Cool!

colors = to_colormap(:balance)
n = length(colors)
alpha = [ones(n÷3);zeros(n-2*(n÷3));ones(n÷3)]
cmap_alpha = RGBAf0.(colors, alpha)
scene1 = volume(a,algorithm=:absorption,colorrange=(-3,3),colormap=cmap_alpha)
scene2 = volume(a,algorithm=:mip,colorrange=(-3,3),colormap=cmap_alpha)



That’s much improved, but :absorption is still muted (the colors are washing together?) and :mip still only catches the high range. Is colorrange the wrong parameter for this?

Contours look like this:

scene3 = contour(a.σ,levels=[-3,3],colormap=:balance)