Julia programs now shown on benchmarks game website

This is to be expected in languages, that offer AOT compilation, but don’t have a JIT… It means, they’ll need to deoptimize and basically interpret code in the binary (since they need to execute code, that they haven’t fully inferred ahead of time). Such a JIT-less AOT compilation could also be implemented for Julia :wink: But currently, we only have AOT compilation, that will still JIT compile at runtime, if it runs into code that couldn’t be fully inferred/AOT compiled! That’s also the reason, why most Julia AOT binaries still have compilation overhead, but no actual runtime overhead.