Maybe I haven’t understood the usage of
OffsetArray fully. I am porting some code from C++ and would like to have an 0-based indexing array on which one can still perform actions such as
delete! (i.e. the length is not fixed). Is this possible to achieve with
OffsetArrays.jl or any other existing package? Or should I consider writing my own type extending
The algorithm (which involves the depth of a tree) will be all over the place without 0-based indexing, which is quite annoying. Basically what I want is an array similar to the default array, with the only difference being that its index starts from 0.