This is a really bad approach for higher precision than Float32
. If you only care about a rough approximation, you shouldn’t be using MultiFloats
and if you care about precision, there are better algorithms to compute it accurately.
This is a really bad approach for higher precision than Float32
. If you only care about a rough approximation, you shouldn’t be using MultiFloats
and if you care about precision, there are better algorithms to compute it accurately.