Hi all, I cleaned up the code a little bit, it turns out the bottleneck is at this line:
corr = (noisyPatch[px,py] ⋅ b) / noisyPatchNorm[px,py]
any idea on how to optimize this?
Hi all, I cleaned up the code a little bit, it turns out the bottleneck is at this line:
corr = (noisyPatch[px,py] ⋅ b) / noisyPatchNorm[px,py]
any idea on how to optimize this?