Quick aside: should I be putting stuff like this onto github instead of here? I’ve never really interacted with github more than my own repos.
Step 1, make figure:
begin
f = Figure()
ax = Axis3(f[1, 1], aspect = :data)
scatter!(ax, rand(100), rand(100), rand(100))
f
end
Step 2: save("test.png",f,px_per_unit=10)
Step 3: maximise GLMakie window
gives error:
julia> ┌ Warning: error in renderloop
│ exception =
│ glTexImage 2D: width too large. Width: 19200
│ Stacktrace:
│ [1] error(::String, ::Int64)
│ @ Base .\error.jl:44
│ [2] glTexImage(ttype::UInt32, level::Int64, internalFormat::UInt32, w::Int64, h::Int64, border::Int64, format::UInt32, datatype::UInt32, data::Ptr{Nothing})
│ @ GLMakie.GLAbstraction C:\Users\username\.julia\packages\GLMakie\vf9WN\src\GLAbstraction\GLExtendedFunctions.jl:209
│ [3] resize_nocopy!(t::GLMakie.GLAbstraction.Texture{RGBA{FixedPointNumbers.N0f8}, 2}, newdims::Tuple{Int64, Int64})
│ @ GLMakie.GLAbstraction C:\Users\username\.julia\packages\GLMakie\vf9WN\src\GLAbstraction\GLTexture.jl:111
│ [4] resize!(fb::GLMakie.GLFramebuffer, w::Int64, h::Int64)
│ @ GLMakie C:\Users\username\.julia\packages\GLMakie\vf9WN\src\glwindow.jl:159
│ [5] render_frame(screen::GLMakie.Screen{GLFW.Window}; resize_buffers::Bool)
│ @ GLMakie C:\Users\username\.julia\packages\GLMakie\vf9WN\src\rendering.jl:48
│ [6] render_frame
│ @ C:\Users\username\.julia\packages\GLMakie\vf9WN\src\rendering.jl:29 [inlined]
│ [7] refreshwindowcb(screen::GLMakie.Screen{GLFW.Window}, window::GLFW.Window)
│ @ GLMakie C:\Users\username\.julia\packages\GLMakie\vf9WN\src\screen.jl:864
│ [8] (::GLMakie.var"#72#73"{GLMakie.Screen{GLFW.Window}})(window::GLFW.Window)
│ @ GLMakie C:\Users\username\.julia\packages\GLMakie\vf9WN\src\screen.jl:868
│ [9] _WindowRefreshCallbackWrapper(window::GLFW.Window)
│ @ GLFW C:\Users\username\.julia\packages\GLFW\BWxfF\src\callback.jl:43
│ [10] PollEvents
│ @ C:\Users\username\.julia\packages\GLFW\BWxfF\src\glfw3.jl:620 [inlined]
│ [11] pollevents(screen::GLMakie.Screen{GLFW.Window})
│ @ GLMakie C:\Users\username\.julia\packages\GLMakie\vf9WN\src\screen.jl:449
│ [12] on_demand_renderloop(screen::GLMakie.Screen{GLFW.Window})
│ @ GLMakie C:\Users\username\.julia\packages\GLMakie\vf9WN\src\screen.jl:937
│ [13] renderloop(screen::GLMakie.Screen{GLFW.Window})
│ @ GLMakie C:\Users\username\.julia\packages\GLMakie\vf9WN\src\screen.jl:963
│ [14] (::GLMakie.var"#69#70"{GLMakie.Screen{GLFW.Window}})()
│ @ GLMakie .\task.jl:514
└ @ GLMakie C:\Users\username\.julia\packages\GLMakie\vf9WN\src\screen.jl:972
can continue using GLMakie after running GLMakie.closeall()