If some Arrays (or whatever) are defined using the Float128
type from Quadmath.jl
, will operations from FFTW.jl
be done in quad precision? The FFTW library itself supports quad-precision (Precision (FFTW 3.3.10)), but I couldn’t find any mention of precision in the FFTW.jl
README or issues/PRs.
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Looks like no, FFTW and AbstractFFTs only work out of the box with BLAS floats.
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Thanks for the info @cgeoga
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