When tracing with NSight, I didn’t see any copies to CPU memory
Does that trace OpenGL Buffer copies? The OpenGL backend can’t render separated x, y buffers, so if the plot produces an output, it should copy it to CPU…
When tracing with NSight, I didn’t see any copies to CPU memory
Does that trace OpenGL Buffer copies? The OpenGL backend can’t render separated x, y buffers, so if the plot produces an output, it should copy it to CPU…