I am trying to use Makie but can’t build it here is the error message
using Makie
[ Info: Precompiling Makie [ee78f7c6-11fb-53f2-987a-cfe4a2b5a57a]
ERROR: LoadError: UndefVarError: to_gl_text not defined
Stacktrace:
[1] _precompile_() at /home/fuzzyflaptrash/.julia/packages/GLMakie/V1pC5/src/precompile.jl:9
[2] top-level scope at /home/fuzzyflaptrash/.julia/packages/GLMakie/V1pC5/src/GLMakie.jl:82
[3] include(::Function, ::Module, ::String) at ./Base.jl:380
[4] include(::Module, ::String) at ./Base.jl:368
[5] top-level scope at none:2
[6] eval at ./boot.jl:331 [inlined]
[7] eval(::Expr) at ./client.jl:467
[8] top-level scope at ./none:3
in expression starting at /home/fuzzyflaptrash/.julia/packages/GLMakie/V1pC5/src/GLMakie.jl:80
ERROR: LoadError: Failed to precompile GLMakie [e9467ef8-e4e7-5192-8a1a-b1aee30e663a] to /home/fuzzyflaptrash/.julia/compiled/v1.5/GLMakie/nfnZR_A8ocQ.ji.
Stacktrace:
[1] error(::String) at ./error.jl:33
[2] compilecache(::Base.PkgId, ::String) at ./loading.jl:1305
[3] _require(::Base.PkgId) at ./loading.jl:1030
[4] require(::Base.PkgId) at ./loading.jl:928
[5] require(::Module, ::Symbol) at ./loading.jl:923
[6] include(::Function, ::Module, ::String) at ./Base.jl:380
[7] include(::Module, ::String) at ./Base.jl:368
[8] top-level scope at none:2
[9] eval at ./boot.jl:331 [inlined]
[10] eval(::Expr) at ./client.jl:467
[11] top-level scope at ./none:3
in expression starting at /home/fuzzyflaptrash/.julia/packages/Makie/iTycG/src/Makie.jl:3
ERROR: Failed to precompile Makie [ee78f7c6-11fb-53f2-987a-cfe4a2b5a57a] to /home/fuzzyflaptrash/.julia/compiled/v1.5/Makie/iZ1Bl_A8ocQ.ji.
Stacktrace:
[1] error(::String) at ./error.jl:33
[2] compilecache(::Base.PkgId, ::String) at ./loading.jl:1305
[3] _require(::Base.PkgId) at ./loading.jl:1030
[4] require(::Base.PkgId) at ./loading.jl:928
[5] require(::Module, ::Symbol) at ./loading.jl:923
using GLMakie
[ Info: Precompiling GLMakie [e9467ef8-e4e7-5192-8a1a-b1aee30e663a]
ERROR: LoadError: UndefVarError: to_gl_text not defined
Stacktrace:
[1] _precompile_() at /home/fuzzyflaptrash/.julia/packages/GLMakie/V1pC5/src/precompile.jl:9
[2] top-level scope at /home/fuzzyflaptrash/.julia/packages/GLMakie/V1pC5/src/GLMakie.jl:82
[3] include(::Function, ::Module, ::String) at ./Base.jl:380
[4] include(::Module, ::String) at ./Base.jl:368
[5] top-level scope at none:2
[6] eval at ./boot.jl:331 [inlined]
[7] eval(::Expr) at ./client.jl:467
[8] top-level scope at ./none:3
in expression starting at /home/fuzzyflaptrash/.julia/packages/GLMakie/V1pC5/src/GLMakie.jl:80
ERROR: Failed to precompile GLMakie [e9467ef8-e4e7-5192-8a1a-b1aee30e663a] to /home/fuzzyflaptrash/.julia/compiled/v1.5/GLMakie/nfnZR_A8ocQ.ji.
Stacktrace:
[1] error(::String) at ./error.jl:33
[2] compilecache(::Base.PkgId, ::String) at ./loading.jl:1305
[3] _require(::Base.PkgId) at ./loading.jl:1030
[4] require(::Base.PkgId) at ./loading.jl:928
[5] require(::Module, ::Symbol) at ./loading.jl:923
[6] include_string(::Function, ::Module, ::String, ::String) at ./loading.jl:1091
[7] repleval(::Module, ::String, ::String) at /home/fuzzyflaptrash/.vscode/extensions/julialang.language-julia-1.1.25/scripts/packages/VSCodeServer/src/repl.jl:104
[8] (::VSCodeServer.var"#43#45"{Module,String,REPL.LineEditREPL,REPL.LineEdit.Prompt})() at /home/fuzzyflaptrash/.vscode/extensions/julialang.language-julia-1.1.25/scripts/packages/VSCodeServer/src/repl.jl:83
[9] with_logstate(::Function, ::Any) at ./logging.jl:408
[10] with_logger at ./logging.jl:514 [inlined]
[11] (::VSCodeServer.var"#42#44"{Module,String,REPL.LineEditREPL,REPL.LineEdit.Prompt})() at /home/fuzzyflaptrash/.vscode/extensions/julialang.language-julia-1.1.25/scripts/packages/VSCodeServer/src/repl.jl:84
[12] #invokelatest#1 at ./essentials.jl:710 [inlined]
[13] invokelatest(::Any) at ./essentials.jl:709
[14] macro expansion at /home/fuzzyflaptrash/.vscode/extensions/julialang.language-julia-1.1.25/scripts/packages/VSCodeServer/src/eval.jl:34 [inlined]
[15] (::VSCodeServer.var"#56#57")() at ./task.jl:356
Building GLMakie → `~/.julia/packages/GLMakie/wpJsD/deps/build.log`
┌ Error: Error building `GLMakie`:
│ libGL error: MESA-LOADER: failed to open iris (search paths /usr/lib/x86_64-linux-gnu/dri:\$${ORIGIN}/dri:/usr/lib/dri)
│ libGL error: failed to load driver: iris
│ libGL error: MESA-LOADER: failed to open iris (search paths /usr/lib/x86_64-linux-gnu/dri:\$${ORIGIN}/dri:/usr/lib/dri)
│ libGL error: failed to load driver: iris
│ libGL error: MESA-LOADER: failed to open swrast (search paths /usr/lib/x86_64-linux-gnu/dri:\$${ORIGIN}/dri:/usr/lib/dri)
│ libGL error: failed to load driver: swrast
│ init error of GLFW
│ ERROR: LoadError: OpenGL/GLFW wasn't installed correctly. This likely means,
│ you don't have an OpenGL capable Graphic Card,
│ you don't have the newest video driver installed,
│ or the GLFW build failed. If you're on linux and `]build` GLFW failed,
│ try manually adding `sudo apt-get install libglfw3` and then `]build GLMakie`.
│ If you're on a headless server, you still need to install x-server and
│ proper GPU drivers. You can take inspiration from this article
│ on how to get Makie running on a headless system:
│ https://nextjournal.com/sdanisch/makie-1.0
│ If you don't have a GPU, there is also a Cairo software backend
│ for Makie which you can use:
│ https://github.com/JuliaPlots/CairoMakie.jl.
│ Please check the below error and open an issue at:
│ https://github.com/JuliaPlots/GLMakie.jl.
│ After you fixed your OpenGL install, please run `]build GLMakie` again!
│ GLMakie will still load, but will be disabled as a default backend for Makie
│
│ Stacktrace:
│ [1] error(::String) at ./error.jl:33
│ [2] top-level scope at /home/fuzzyflaptrash/.julia/packages/GLMakie/wpJsD/deps/build.jl:63
│ [3] include(::String) at ./client.jl:457
│ [4] top-level scope at none:5
│ in expression starting at /home/fuzzyflaptrash/.julia/packages/GLMakie/wpJsD/deps/build.jl:31
│ caused by [exception 1]
│ GLFWError (VERSION_UNAVAILABLE): GLX: Failed to create context: GLXBadFBConfig
│ Stacktrace:
│ [1] _ErrorCallbackWrapper(::Int32, ::Cstring) at /home/fuzzyflaptrash/.julia/packages/GLFW/CBo9c/src/callback.jl:43
│ [2] CreateWindow(::Int64, ::Int64, ::String, ::GLFW.Monitor, ::GLFW.Window) at /home/fuzzyflaptrash/.julia/packages/GLFW/CBo9c/src/glfw3.jl:499
│ [3] GLFW.Window(; name::String, resolution::Tuple{Int64,Int64}, debugging::Bool, major::Int64, minor::Int64, windowhints::Array{Tuple{UInt32,Int64},1}, contexthints::Array{Tuple{UInt32,Integer},1}, visible::Bool, focus::Bool, fullscreen::Bool, monitor::Nothing, share::GLFW.Window) at /home/fuzzyflaptrash/.julia/packages/GLFW/CBo9c/src/glfw3.jl:344
│ [4] top-level scope at /home/fuzzyflaptrash/.julia/packages/GLMakie/wpJsD/deps/build.jl:34
│ [5] include(::String) at ./client.jl:457
│ [6] top-level scope at none:5
└ @ Pkg.Operations /buildworker/worker/package_linux64/build/usr/share/julia/stdlib/v1.5/Pkg/src/Operations.jl:949
The glfw error looks like something other people have had before. Maybe look around github issues a bit, I’m not sure if people found solutions for your particular problem. It’s not a GLMakie issue per se but about OpenGL not working properly