I am trying to use BinaryBuilder to build bullet3 with its GUI. The project uses CMake’s FIND_PACKAGE(OpenGL)
, which on my Ubuntu system finds the libraries at
/usr/lib/x86_64-linux-gnu/libGL.so
and /usr/lib/x86_64-linux-gnu/libGLU.so
What’s the right way to provide these dependency in BinaryBuilder? I thought I could find an example in https://github.com/JuliaGL/GLFWBuilder but apparently GLFW does not link against OpenGL (or I missed it).