[ANN] Shrike.jl: Julia beats optimized C++ (Fast accurate approximate nearest neighbor search)

Just as a note regarding NearestNeighbors.jl, due to curse of dimensionality, the kd-tree becomes very bad for high dimensional data (k-d tree - Wikipedia) You want something like N >> 2^k to use it where N is the number of points and k is the dimension.

The original motivation of NearestNeighbors.jl was to run it on geometrical queries (so mostly 2D and 3D) so it is likely there it will perform the best.

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