It gives another test of the automatic branch switching strategy in a symmetric case as can be seen in the number of branches (20) computed in the simplest case.
In passing, it was a pet project to try
Makie.jl and see how to use recipes (I kinda failed for now). Indeed,
Makie.jl is truly amazing for 3d graphics which are mandatory in this tutorial.
One last issue is blocking me (Cholesky on GPU) before I can update the example to the GPU, so stay tuned
I hope some of you will find it useful.