# \#game-engine

**URL:** https://discourse.julialang.org/tag/game-engine/1833.md

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## [Open Reality - a code first julia based game engine](https://discourse.julialang.org/t/open-reality-a-code-first-julia-based-game-engine/135655)

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**Author:** [@sinisterMage](https://discourse.julialang.org/u/sinisterMage)\
**Replies:** 16\
**Last updated:** [May 11, 2026, 3:06pm UTC](https://discourse.julialang.org/t/open-reality-a-code-first-julia-based-game-engine/135655 "2026-05-11T15:06:52Z")

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Hi! I built OpenReality, a code-first game engine in Julia. I was inspired by RealityKit’s declarative API – you can build Vision Pro apps in ~20 lines of Swift. I wanted that elegance for games, but cross-platform and o…

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## [\[ANN\] Cruise.jl v0.3.0 : Game engine kernel for julia](https://discourse.julialang.org/t/ann-cruise-jl-v0-3-0-game-engine-kernel-for-julia/134121)

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**Author:** [@Gesee](https://discourse.julialang.org/u/Gesee)\
**Replies:** 0\
**Last updated:** [November 25, 2025, 7:43pm UTC](https://discourse.julialang.org/t/ann-cruise-jl-v0-3-0-game-engine-kernel-for-julia/134121 "2025-11-25T19:43:16Z")

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Hi everyone, Happy to announce the new version of my engine, Cruise.jl. It has now been reduced to a kernel and gained several meaningful features that were absolutely worth the wait. Installation Stable version (The p…

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## [Cruise.jl game engine: A change of perspective](https://discourse.julialang.org/t/cruise-jl-game-engine-a-change-of-perspective/133133)

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**Author:** [@Gesee](https://discourse.julialang.org/u/Gesee)\
**Replies:** 0\
**Last updated:** [October 14, 2025, 8:52am UTC](https://discourse.julialang.org/t/cruise-jl-game-engine-a-change-of-perspective/133133 "2025-10-14T08:52:07Z")

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As you know, I’m the one building the game engine Cruise.jl and I just realized something. Building a game engine is actually a tortuous task, there is so much to build so much to maintain, so much to learn. It was a g…

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## [\[ANN\] WaveFlow.jl: Audio engine in Julia](https://discourse.julialang.org/t/ann-waveflow-jl-audio-engine-in-julia/131490)

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**Author:** [@Gesee](https://discourse.julialang.org/u/Gesee)\
**Replies:** 5\
**Last updated:** [August 16, 2025, 5:10pm UTC](https://discourse.julialang.org/t/ann-waveflow-jl-audio-engine-in-julia/131490 "2025-08-16T17:10:04Z")

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Hello guys. I present my new package WaveFlow.jl, a complet audio engine. I’m not an audio engineer but I think it’s pretty good :sweat\_smile: Here are the available features: File loading: Waves can load a wide var…

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## [\[ANN\] ReAnimation.jl: Animation system in julia](https://discourse.julialang.org/t/ann-reanimation-jl-animation-system-in-julia/131479)

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**Author:** [@Gesee](https://discourse.julialang.org/u/Gesee)\
**Replies:** 4\
**Last updated:** [August 9, 2025, 7:54pm UTC](https://discourse.julialang.org/t/ann-reanimation-jl-animation-system-in-julia/131479 "2025-08-09T19:54:03Z")

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Hello guys I’m happy to present ReAnimation.jl, a full animation system in julia. I made it as a module for my game engine but it can be used alone for anything else. The package is being registered but you can just cl…

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## [Cruise game engine v0.1.5: What's new and contributions in rendering & physics](https://discourse.julialang.org/t/cruise-game-engine-v0-1-5-whats-new-and-contributions-in-rendering-physics/130761)

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**Author:** [@Gesee](https://discourse.julialang.org/u/Gesee)\
**Replies:** 2\
**Last updated:** [July 16, 2025, 6:47pm UTC](https://discourse.julialang.org/t/cruise-game-engine-v0-1-5-whats-new-and-contributions-in-rendering-physics/130761 "2025-07-16T18:47:30Z")

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Cruise is a modular 2D/3D game engine for Julia, built on top of several standalone libraries (windowing, ECS, event systems, math, etc.), and acts as the orchestrator that makes them work together seamlessly. Recent Up…
