Visual connection between different axes in Makie.jl

I did something similar here: Beautiful Makie

with

function posFig(ax, x; yoff=100, ylow = 15)
    o = ax.scene.viewport[].origin - Point2f(0, yoff)
    return Makie.project(ax.scene, Point2f(x, ylow)) + o
end

maybe you will need to do some minor changes.

2 Likes