Hey @Tarny_GG_Channie , just throwing my opinions into the ring here, it has long been on my mind about making some very simple sprite-type dungeon crawler games within Julia that could be a lot of fun. There have been a couple different attempts at this:
- GitHub - c42f/Gameoji: An emoji-based 2D dungeon crawler with live coding interface
- GitHub - aviks/GameZero.jl: Zero overhead game development library for the Julia programming language
- GitHub - xiaodaigh/Game2048.jl: GUIs for playing the game 2048 in Julia
- GitHub - Sid-Bhatia-0/RayCastWorlds.jl: First-person 3D reinforcement learning environments in Julia
- GitHub - aviks/Holiday2022: A simple holiday themed game using GameZero.jl
Additionally, if you are at all curious about creating dungeon maps, you could take a look at my blog post here about the marching squares algorithm to use as a foundation for building fun maps. Perhaps in contradiction to other folks here, I think making simple games within Julia could be great. You could also take a look at Luxor.jl for inspiration and perhaps even Javis.jl for ideas about animations. Happy to share more but I encourage this idea with of course the caveats mentioned previously!
~ tcp ![]()