An Axis3 is not meant to be rotated around by manipulating the camera, it has azimuth and elevation properties for that. It is also not a free-view axis, because it was made to always fit into the rectangle it occupies in the layout. So usually you would use a standalone Scene or an LScene put into a layout of a Figure to get a free camera.
I’m not a 100% sure how to change that scene’s camera correctly, though.