Btw, if you don’t want to checkout master, you can also do this, with the newest tagged version of GeometryBasics:
mesh(normal_mesh(shape) ,color=:red,shading=true)
Btw, if you don’t want to checkout master, you can also do this, with the newest tagged version of GeometryBasics:
mesh(normal_mesh(shape) ,color=:red,shading=true)