# Julia Game Dev: Anyone interested in collaborating on some animations/practice mode for a soccer manager game?

**URL:** <https://discourse.julialang.org/t/julia-game-dev-anyone-interested-in-collaborating-on-some-animations-practice-mode-for-a-soccer-manager-game/122969>\
**Category:** Community\
**Tags:** animations, games\
**Created:** [November 22, 2024, 4:55pm UTC](https://discourse.julialang.org/t/julia-game-dev-anyone-interested-in-collaborating-on-some-animations-practice-mode-for-a-soccer-manager-game/122969 "2024-11-22T16:55:01Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![Tarny\_GG\_Channie](https://avatars.discourse-cdn.com/v4/letter/t/3bc359/32.png) [@Tarny\_GG\_Channie](https://discourse.julialang.org/u/Tarny_GG_Channie)\
**Post date:** [November 23, 2024, 9:43am UTC](https://discourse.julialang.org/t/julia-game-dev-anyone-interested-in-collaborating-on-some-animations-practice-mode-for-a-soccer-manager-game/122969/2 "2024-11-23T09:43:37Z")

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Interesting…

Want to do a reinforcement learning on it?

> [@(RL) Introducing the Julia community to PufferLib](https://discourse.julialang.org/t/rl-introducing-the-julia-community-to-pufferlib/122481):
>
> This is not Julia-specific, but I’d like to post this anyway since I think Julia could be really good for it. Julia is a fast and easy language, which could be quite suitable for a reinforcement learning environment. Pufferlib is written in Python, which Julia interoperates with really well. Moreover, the library was written in a way that allows interaction with any environment, be it C, Rust, Go, etc, and obviously Julia. To be effective, it only requires that the environment be fast enough. …

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