# How to delete! in GLMakie

**URL:** <https://discourse.julialang.org/t/how-to-delete-in-glmakie/92259>\
**Category:** Visualization\
**Tags:** plotting, makie, glmakie\
**Created:** [December 29, 2022, 6:31am UTC](https://discourse.julialang.org/t/how-to-delete-in-glmakie/92259 "2022-12-29T06:31:58Z")\
**Posts on this page:** 1\
**Showing post:** 8

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**Author:** ![fatteneder](https://sea2.discourse-cdn.com/julialang/user_avatar/discourse.julialang.org/fatteneder/32/33991_2.png) [@fatteneder](https://discourse.julialang.org/u/fatteneder)\
**Post date:** [December 30, 2022, 10:00am UTC](https://discourse.julialang.org/t/how-to-delete-in-glmakie/92259/8 "2022-12-30T10:00:14Z")

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Here is a hackish solution I crafted a while ago to remove `Blocks`: [Makie workflow to access and change attributes of objects - #5 by fatteneder](https://discourse.julialang.org/t/makie-workflow-to-access-and-change-attributes-of-objects/89058/5)

Not 100% sure if it really cuts all ties. It also uses internals of `GridLayoutBase`, so don’t expect this to run on all versions. I think I developed this on `Makie@v0.18.x`.

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