Getting current scene azimuth and elevation

Thanks! I guess I cannot assume this particular value Vec3f(-st * cp, -st * sp, ct) of upvector for the general case, but we can easily invert these spherical coordinates (with theta defined as the angle from the xy plane) based on lookat and eyeposition:

v = normalize(cam.eyeposition[] - cam.lookat[])
phi = atan(v[2], v[1])  # azimuth
theta = asin(v[3])      # elevation (between -π/2 and π/2)

It could be nice to have a helper function for that in Makie?