# Error using GLMakie

**URL:** <https://discourse.julialang.org/t/error-using-glmakie/107768>\
**Category:** New to Julia\
**Tags:** glmakie\
**Created:** [December 18, 2023, 12:27pm UTC](https://discourse.julialang.org/t/error-using-glmakie/107768 "2023-12-18T12:27:23Z")\
**Posts on this page:** 16\
**Page:** 1

<div class="post-metadata">

**Author:** ![Simone\_Gabbriellini](https://sea2.discourse-cdn.com/julialang/user_avatar/discourse.julialang.org/simone_gabbriellini/32/202218_2.png) [@Simone\_Gabbriellini](https://discourse.julialang.org/u/Simone_Gabbriellini)\
**Post date:** [December 18, 2023, 12:27pm UTC](https://discourse.julialang.org/t/error-using-glmakie/107768/1 "2023-12-18T12:27:23Z")

</div>

I am trying to run a julia program from an ssh session with X-forwarding (note that `xclock` correctly opens the clock window in my local Xquartz)

I have this configuration on my remote Ubuntu 18.04 box:

```julia
$ inxi -G
Graphics: Card: NVIDIA GP104GL [Tesla P4]
           Display Server: X.Org 1.21.1.6 driver: nvidia Resolution: 4080x2146@1.00hz
           OpenGL: renderer: Tesla P4/PCIe/SSE2 version: 4.6.0 NVIDIA 525.60.13

```

this is my package status:

```julia
julia> Pkg.status()
Status `~/.julia/environments/v1.9/Project.toml`
  [fbe9abb3] AWS v1.90.3
  [46ada45e] Agents v5.17.1
  [336ed68f] CSV v0.10.11
⌃ [052768ef] CUDA v5.1.0
  [13f3f980] CairoMakie v0.11.3
  [a93c6f00] DataFrames v1.6.1
  [31c24e10] Distributions v0.25.104
  [e9467ef8] GLMakie v0.9.3
  [cd3eb016] HTTP v1.10.1
  [682c06a0] JSON v0.21.4
  [8ef0a80b] Languages v0.4.6
  [739be429] MbedTLS v1.1.9
  [4d0d745f] PDFIO v0.1.14
  [92933f4c] ProgressMeter v1.9.0
  [2913bbd2] StatsBase v0.34.2
  [354b36f9] StringViews v1.3.3
  [61d0e4fa] Taro v0.8.5
  [8ba89e20] Distributed

```

when I try `using GLMakie` I get this error:

```julia
julia> using GLMakie
[Info: Precompiling GLMakie [e9467ef8-e4e7-5192-8a1a-b1aee30e663a]
┌ Warning: GLFW couldn't create an OpenGL window.
│ This likely means, you don't have an OpenGL capable Graphic Card,
│ or you don't have an OpenGL 3.3 capable video driver installed.
│ Have a look at the troubleshooting section in the GLMakie readme:
│ https://github.com/MakieOrg/Makie.jl/tree/master/GLMakie#troubleshooting-opengl.
└ @ GLMakie ~/.julia/packages/GLMakie/29Rzq/src/screen.jl:250
ERROR: LoadError: GLFWError (VERSION_UNAVAILABLE): GLX: Forward compatibility requested but GLX_ARB_create_context_profile is unavailable
Stacktrace:
  [1] _ErrorCallbackWrapper(code::Int32, description::Cstring)
    @ GLFW ~/.julia/packages/GLFW/BWxfF/src/callback.jl:43
  [2] CreateWindow(width::Int64, height::Int64, title::String, monitor::GLFW.Monitor, share::GLFW.Window)
    @ GLFW ~/.julia/packages/GLFW/BWxfF/src/glfw3.jl:499
  [3] GLFW.Window(; name::String, resolution::Tuple{Int64, Int64}, debugging::Bool, major::Int64, minor::Int64, windowhints::Vector{Tuple{UInt32, Integer}}, contexthints::Vector{Tuple{UInt32, Integer}}, visible::Bool, focus::Bool, fullscreen::Bool, monitor::Nothing, share::GLFW.Window)
    @ GLFW ~/.julia/packages/GLFW/BWxfF/src/glfw3.jl:344
  [4] Window
    @ ~/.julia/packages/GLFW/BWxfF/src/glfw3.jl:302 [inlined]
  [5] empty_screen(debugging::Bool; reuse::Bool)
    @ GLMakie ~/.julia/packages/GLMakie/29Rzq/src/screen.jl:241
  [6] empty_screen
    @ ~/.julia/packages/GLMakie/29Rzq/src/screen.jl:222 [inlined]
  [7] singleton_screen(debugging::Bool)
    @ GLMakie ~/.julia/packages/GLMakie/29Rzq/src/screen.jl:329
  [8] macro expansion
    @ ~/.julia/packages/GLMakie/29Rzq/src/precompiles.jl:21 [inlined]
  [9] macro expansion
    @ ~/.julia/packages/PrecompileTools/kmH5L/src/workloads.jl:78 [inlined]
 [10] macro expansion
    @ ~/.julia/packages/GLMakie/29Rzq/src/precompiles.jl:18 [inlined]
 [11] macro expansion
    @ ~/.julia/packages/PrecompileTools/kmH5L/src/workloads.jl:140 [inlined]
 [12] top-level scope
    @ ~/.julia/packages/GLMakie/29Rzq/src/precompiles.jl:16
 [13] include(mod::Module, _path::String)
    @ Base ./Base.jl:457
 [14] include(x::String)
    @ GLMakie ~/.julia/packages/GLMakie/29Rzq/src/GLMakie.jl:1
 [15] top-level scope
    @ ~/.julia/packages/GLMakie/29Rzq/src/GLMakie.jl:66
 [16] include
    @ ./Base.jl:457 [inlined]
 [17] include_package_for_output(pkg::Base.PkgId, input::String, depot_path::Vector{String}, dl_load_path::Vector{String}, load_path::Vector{String}, concrete_deps::Vector{Pair{Base.PkgId, UInt128}}, source::Nothing)
    @ Base ./loading.jl:2049
 [18] top-level scope
    @ stdin:3
in expression starting at /home/gabby/.julia/packages/GLMakie/29Rzq/src/precompiles.jl:15
in expression starting at /home/gabby/.julia/packages/GLMakie/29Rzq/src/GLMakie.jl:1
in expression starting at stdin:3
ERROR: Failed to precompile GLMakie [e9467ef8-e4e7-5192-8a1a-b1aee30e663a] to "/home/gabby/.julia/compiled/v1.9/GLMakie/jl_Xtf1Tj".
Stacktrace:
 [1] error(s::String)
   @ Base ./error.jl:35
 [2] compilecache(pkg::Base.PkgId, path::String, internal_stderr::IO, internal_stdout::IO, keep_loaded_modules::Bool)
   @ Base ./loading.jl:2294
 [3] compilecache
   @ ./loading.jl:2167 [inlined]
 [4] _require(pkg::Base.PkgId, env::String)
   @ Base ./loading.jl:1805
 [5] _require_prelocked(uuidkey::Base.PkgId, env::String)
   @ Base ./loading.jl:1660
 [6] macro expansion
   @ ./loading.jl:1648 [inlined]
 [7] macro expansion
   @ ./lock.jl:267 [inlined]
 [8] require(into::Module, mod::Symbol)
   @ Base ./loading.jl:1611

```

I am kind of lost to debug this error, my video card supports OpenGL 4.6 from the specs… what is going wrong here?

---

<div class="post-metadata">

**Author:** ![devel-chm](https://sea2.discourse-cdn.com/julialang/user_avatar/discourse.julialang.org/devel-chm/32/3572_2.png) [@devel-chm](https://discourse.julialang.org/u/devel-chm)\
**Post date:** [December 18, 2023, 12:44pm UTC](https://discourse.julialang.org/t/error-using-glmakie/107768/2 "2023-12-18T12:44:13Z")

</div>

The phrase to search for is “opengl X11 forwarding”  
[Here](https://superuser.com/questions/196838/opengl-program-not-work-with-x-forwarding) is one result I got. If you are in an HPC environment, there may  
be documentation for site options as well.

---

<div class="post-metadata">

**Author:** ![ederag](https://sea2.discourse-cdn.com/julialang/user_avatar/discourse.julialang.org/ederag/32/4106_2.png) [@ederag](https://discourse.julialang.org/u/ederag)\
**Post date:** [December 18, 2023, 12:55pm UTC](https://discourse.julialang.org/t/error-using-glmakie/107768/3 "2023-12-18T12:55:04Z")

</div>

Success with [`xpra`](https://www.xpra.org/) has been mentioned on [zulip](https://julialang.zulipchat.com/#narrow/stream/137791-general/topic/remote.20plotting/near/338615476),  
and here is another approach:

> [@Makie and X11 forwarding](https://discourse.julialang.org/t/makie-and-x11-forwarding/91975/8):
>
> Thanks @t-bltg! [SixelTerm.jl](https://github.com/eschnett/SixelTerm.jl) built using Sixels.jl works perfectly for me. It displays CairoMakie figures in the terminal directly. Because X11 forwarding was not working properly for GLMakie, I had to rely on UnicodePlots.jl to display the results calculated on a remote Linux cluster, but now I can use CairoMakie.jl and SixelTerm.jl. Here is a screen capture showing how it works:

---

<div class="post-metadata">

**Author:** ![johnh](https://sea2.discourse-cdn.com/julialang/user_avatar/discourse.julialang.org/johnh/32/3615_2.png) [@johnh](https://discourse.julialang.org/u/johnh)\
**Post date:** [December 18, 2023, 1:34pm UTC](https://discourse.julialang.org/t/error-using-glmakie/107768/4 "2023-12-18T13:34:12Z")

</div>

glxinfo should tell you if you have forwarding set up for an OpenGL session.  
The classical way to test was to run glxspheres

xpra does look useful …

---

<div class="post-metadata">

**Author:** ![Simone\_Gabbriellini](https://sea2.discourse-cdn.com/julialang/user_avatar/discourse.julialang.org/simone_gabbriellini/32/202218_2.png) [@Simone\_Gabbriellini](https://discourse.julialang.org/u/Simone_Gabbriellini)\
**Post date:** [December 18, 2023, 1:54pm UTC](https://discourse.julialang.org/t/error-using-glmakie/107768/5 "2023-12-18T13:54:30Z")

</div>

thanks @devel-chm , I actually have `LIBGL_ALWAYS_INDIRECT=1` in my env.

@ederag I think you are suggesting ditching XQuartz in favour of xpra?

this is my glxinfo but I don’t see that piece of information @johnh is mentioning:

```julia
$ glxinfo
name of display: molly:11.0
display: molly:11 screen: 0
direct rendering: Yes
server glx vendor string: SGI
server glx version string: 1.4
server glx extensions:
    GLX_ARB_multisample, GLX_EXT_get_drawable_type, GLX_EXT_visual_info, 
    GLX_EXT_visual_rating, GLX_OML_swap_method, GLX_SGIS_multisample, 
    GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group, 
    GLX_SGI_make_current_read
client glx vendor string: NVIDIA Corporation
client glx version string: 1.4
client glx extensions:
    GLX_ARB_context_flush_control, GLX_ARB_create_context, 
    GLX_ARB_create_context_no_error, GLX_ARB_create_context_profile, 
    GLX_ARB_create_context_robustness, GLX_ARB_fbconfig_float, 
    GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_buffer_age, 
    GLX_EXT_create_context_es2_profile, GLX_EXT_create_context_es_profile, 
    GLX_EXT_fbconfig_packed_float, GLX_EXT_framebuffer_sRGB, 
    GLX_EXT_import_context, GLX_EXT_stereo_tree, GLX_EXT_swap_control, 
    GLX_EXT_swap_control_tear, GLX_EXT_texture_from_pixmap, 
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_NV_copy_buffer, 
    GLX_NV_copy_image, GLX_NV_delay_before_swap, GLX_NV_float_buffer, 
    GLX_NV_multigpu_context, GLX_NV_multisample_coverage, 
    GLX_NV_robustness_video_memory_purge, GLX_NV_swap_group, 
    GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGI_swap_control, 
    GLX_SGI_video_sync
GLX version: 1.4
GLX extensions:
    GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_buffer_age, 
    GLX_EXT_swap_control, GLX_EXT_visual_info, GLX_EXT_visual_rating, 
    GLX_NV_copy_buffer, GLX_NV_copy_image, GLX_SGIX_fbconfig, 
    GLX_SGIX_pbuffer, GLX_SGI_swap_control
Memory info (GL_NVX_gpu_memory_info):
    Dedicated video memory: 7680 MB
    Total available memory: 7680 MB
    Currently available dedicated video memory: 7603 MB
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: Tesla P4/PCIe/SSE2
OpenGL version string: 4.6.0 NVIDIA 525.60.13
OpenGL shading language version string: 4.60 NVIDIA
OpenGL context flags: (none)
OpenGL profile mask: (none)
OpenGL extensions:
    GL_AMD_multi_draw_indirect, GL_AMD_seamless_cubemap_per_texture, 
    GL_AMD_vertex_shader_layer, GL_AMD_vertex_shader_viewport_index, 
    GL_ARB_ES2_compatibility, GL_ARB_ES3_1_compatibility, 
    GL_ARB_ES3_2_compatibility, GL_ARB_ES3_compatibility, 
    GL_ARB_arrays_of_arrays, GL_ARB_base_instance, GL_ARB_bindless_texture, 
    GL_ARB_blend_func_extended, GL_ARB_buffer_storage, 
    GL_ARB_clear_buffer_object, GL_ARB_clear_texture, GL_ARB_clip_control, 
    GL_ARB_color_buffer_float, GL_ARB_compatibility, 
    GL_ARB_compressed_texture_pixel_storage, GL_ARB_compute_shader, 
    GL_ARB_compute_variable_group_size, GL_ARB_conditional_render_inverted, 
    GL_ARB_conservative_depth, GL_ARB_copy_buffer, GL_ARB_copy_image, 
    GL_ARB_cull_distance, GL_ARB_debug_output, GL_ARB_depth_buffer_float, 
    GL_ARB_depth_clamp, GL_ARB_depth_texture, GL_ARB_derivative_control, 
    GL_ARB_direct_state_access, GL_ARB_draw_buffers, 
    GL_ARB_draw_buffers_blend, GL_ARB_draw_elements_base_vertex, 
    GL_ARB_draw_indirect, GL_ARB_draw_instanced, GL_ARB_enhanced_layouts, 
    GL_ARB_explicit_attrib_location, GL_ARB_explicit_uniform_location, 
    GL_ARB_fragment_coord_conventions, GL_ARB_fragment_layer_viewport, 
    GL_ARB_fragment_program, GL_ARB_fragment_program_shadow, 
    GL_ARB_fragment_shader, GL_ARB_fragment_shader_interlock, 
    GL_ARB_framebuffer_no_attachments, GL_ARB_framebuffer_object, 
    GL_ARB_framebuffer_sRGB, GL_ARB_geometry_shader4, 
    GL_ARB_get_program_binary, GL_ARB_get_texture_sub_image, GL_ARB_gl_spirv, 
    GL_ARB_gpu_shader5, GL_ARB_gpu_shader_fp64, GL_ARB_gpu_shader_int64, 
    GL_ARB_half_float_pixel, GL_ARB_half_float_vertex, GL_ARB_imaging, 
    GL_ARB_indirect_parameters, GL_ARB_instanced_arrays, 
    GL_ARB_internalformat_query, GL_ARB_internalformat_query2, 
    GL_ARB_invalidate_subdata, GL_ARB_map_buffer_alignment, 
    GL_ARB_map_buffer_range, GL_ARB_multi_bind, GL_ARB_multi_draw_indirect, 
    GL_ARB_multisample, GL_ARB_multitexture, GL_ARB_occlusion_query, 
    GL_ARB_occlusion_query2, GL_ARB_parallel_shader_compile, 
    GL_ARB_pipeline_statistics_query, GL_ARB_pixel_buffer_object, 
    GL_ARB_point_parameters, GL_ARB_point_sprite, GL_ARB_polygon_offset_clamp, 
    GL_ARB_post_depth_coverage, GL_ARB_program_interface_query, 
    GL_ARB_provoking_vertex, GL_ARB_query_buffer_object, 
    GL_ARB_robust_buffer_access_behavior, GL_ARB_robustness, 
    GL_ARB_sample_locations, GL_ARB_sample_shading, GL_ARB_sampler_objects, 
    GL_ARB_seamless_cube_map, GL_ARB_seamless_cubemap_per_texture, 
    GL_ARB_separate_shader_objects, GL_ARB_shader_atomic_counter_ops, 
    GL_ARB_shader_atomic_counters, GL_ARB_shader_ballot, 
    GL_ARB_shader_bit_encoding, GL_ARB_shader_clock, 
    GL_ARB_shader_draw_parameters, GL_ARB_shader_group_vote, 
    GL_ARB_shader_image_load_store, GL_ARB_shader_image_size, 
    GL_ARB_shader_objects, GL_ARB_shader_precision, 
    GL_ARB_shader_storage_buffer_object, GL_ARB_shader_subroutine, 
    GL_ARB_shader_texture_image_samples, GL_ARB_shader_texture_lod, 
    GL_ARB_shader_viewport_layer_array, GL_ARB_shading_language_100, 
    GL_ARB_shading_language_420pack, GL_ARB_shading_language_include, 
    GL_ARB_shading_language_packing, GL_ARB_shadow, GL_ARB_sparse_buffer, 
    GL_ARB_sparse_texture, GL_ARB_sparse_texture2, 
    GL_ARB_sparse_texture_clamp, GL_ARB_spirv_extensions, 
    GL_ARB_stencil_texturing, GL_ARB_sync, GL_ARB_tessellation_shader, 
    GL_ARB_texture_barrier, GL_ARB_texture_border_clamp, 
    GL_ARB_texture_buffer_object, GL_ARB_texture_buffer_object_rgb32, 
    GL_ARB_texture_buffer_range, GL_ARB_texture_compression, 
    GL_ARB_texture_compression_bptc, GL_ARB_texture_compression_rgtc, 
    GL_ARB_texture_cube_map, GL_ARB_texture_cube_map_array, 
    GL_ARB_texture_env_add, GL_ARB_texture_env_combine, 
    GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3, 
    GL_ARB_texture_filter_anisotropic, GL_ARB_texture_filter_minmax, 
    GL_ARB_texture_float, GL_ARB_texture_gather, 
    GL_ARB_texture_mirror_clamp_to_edge, GL_ARB_texture_mirrored_repeat, 
    GL_ARB_texture_multisample, GL_ARB_texture_non_power_of_two, 
    GL_ARB_texture_query_levels, GL_ARB_texture_query_lod, 
    GL_ARB_texture_rectangle, GL_ARB_texture_rg, GL_ARB_texture_rgb10_a2ui, 
    GL_ARB_texture_stencil8, GL_ARB_texture_storage, 
    GL_ARB_texture_storage_multisample, GL_ARB_texture_swizzle, 
    GL_ARB_texture_view, GL_ARB_timer_query, GL_ARB_transform_feedback2, 
    GL_ARB_transform_feedback3, GL_ARB_transform_feedback_instanced, 
    GL_ARB_transform_feedback_overflow_query, GL_ARB_transpose_matrix, 
    GL_ARB_uniform_buffer_object, GL_ARB_vertex_array_bgra, 
    GL_ARB_vertex_array_object, GL_ARB_vertex_attrib_64bit, 
    GL_ARB_vertex_attrib_binding, GL_ARB_vertex_buffer_object, 
    GL_ARB_vertex_program, GL_ARB_vertex_shader, 
    GL_ARB_vertex_type_10f_11f_11f_rev, GL_ARB_vertex_type_2_10_10_10_rev, 
    GL_ARB_viewport_array, GL_ARB_window_pos, GL_ATI_draw_buffers, 
    GL_ATI_texture_float, GL_ATI_texture_mirror_once, 
    GL_EXTX_framebuffer_mixed_formats, GL_EXT_Cg_shader, GL_EXT_abgr, 
    GL_EXT_bgra, GL_EXT_bindable_uniform, GL_EXT_blend_color, 
    GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate, 
    GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_compiled_vertex_array, 
    GL_EXT_depth_bounds_test, GL_EXT_direct_state_access, 
    GL_EXT_draw_buffers2, GL_EXT_draw_instanced, GL_EXT_draw_range_elements, 
    GL_EXT_fog_coord, GL_EXT_framebuffer_blit, GL_EXT_framebuffer_multisample, 
    GL_EXT_framebuffer_multisample_blit_scaled, GL_EXT_framebuffer_object, 
    GL_EXT_framebuffer_sRGB, GL_EXT_geometry_shader4, 
    GL_EXT_gpu_program_parameters, GL_EXT_gpu_shader4, 
    GL_EXT_import_sync_object, GL_EXT_memory_object, GL_EXT_memory_object_fd, 
    GL_EXT_multi_draw_arrays, GL_EXT_multiview_texture_multisample, 
    GL_EXT_multiview_timer_query, GL_EXT_packed_depth_stencil, 
    GL_EXT_packed_float, GL_EXT_packed_pixels, GL_EXT_pixel_buffer_object, 
    GL_EXT_point_parameters, GL_EXT_polygon_offset_clamp, 
    GL_EXT_post_depth_coverage, GL_EXT_provoking_vertex, 
    GL_EXT_raster_multisample, GL_EXT_rescale_normal, GL_EXT_secondary_color, 
    GL_EXT_semaphore, GL_EXT_semaphore_fd, GL_EXT_separate_shader_objects, 
    GL_EXT_separate_specular_color, GL_EXT_shader_image_load_formatted, 
    GL_EXT_shader_image_load_store, GL_EXT_shader_integer_mix, 
    GL_EXT_shadow_funcs, GL_EXT_sparse_texture2, GL_EXT_stencil_two_side, 
    GL_EXT_stencil_wrap, GL_EXT_texture3D, GL_EXT_texture_array, 
    GL_EXT_texture_buffer_object, GL_EXT_texture_compression_dxt1, 
    GL_EXT_texture_compression_latc, GL_EXT_texture_compression_rgtc, 
    GL_EXT_texture_compression_s3tc, GL_EXT_texture_cube_map, 
    GL_EXT_texture_edge_clamp, GL_EXT_texture_env_add, 
    GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3, 
    GL_EXT_texture_filter_anisotropic, GL_EXT_texture_filter_minmax, 
    GL_EXT_texture_integer, GL_EXT_texture_lod, GL_EXT_texture_lod_bias, 
    GL_EXT_texture_mirror_clamp, GL_EXT_texture_object, GL_EXT_texture_sRGB, 
    GL_EXT_texture_sRGB_R8, GL_EXT_texture_sRGB_decode, 
    GL_EXT_texture_shadow_lod, GL_EXT_texture_shared_exponent, 
    GL_EXT_texture_storage, GL_EXT_texture_swizzle, GL_EXT_timer_query, 
    GL_EXT_transform_feedback2, GL_EXT_vertex_array, GL_EXT_vertex_array_bgra, 
    GL_EXT_vertex_attrib_64bit, GL_EXT_window_rectangles, 
    GL_EXT_x11_sync_object, GL_IBM_rasterpos_clip, 
    GL_IBM_texture_mirrored_repeat, GL_KHR_blend_equation_advanced, 
    GL_KHR_blend_equation_advanced_coherent, GL_KHR_context_flush_control, 
    GL_KHR_debug, GL_KHR_no_error, GL_KHR_parallel_shader_compile, 
    GL_KHR_robust_buffer_access_behavior, GL_KHR_robustness, 
    GL_KHR_shader_subgroup, GL_KTX_buffer_region, 
    GL_NVX_blend_equation_advanced_multi_draw_buffers, 
    GL_NVX_conditional_render, GL_NVX_gpu_memory_info, GL_NVX_nvenc_interop, 
    GL_NVX_progress_fence, GL_NV_ES1_1_compatibility, 
    GL_NV_ES3_1_compatibility, GL_NV_alpha_to_coverage_dither_control, 
    GL_NV_bindless_multi_draw_indirect, 
    GL_NV_bindless_multi_draw_indirect_count, GL_NV_bindless_texture, 
    GL_NV_blend_equation_advanced, GL_NV_blend_equation_advanced_coherent, 
    GL_NV_blend_minmax_factor, GL_NV_blend_square, GL_NV_clip_space_w_scaling, 
    GL_NV_command_list, GL_NV_compute_program5, GL_NV_conditional_render, 
    GL_NV_conservative_raster, GL_NV_conservative_raster_dilate, 
    GL_NV_conservative_raster_pre_snap_triangles, GL_NV_copy_depth_to_color, 
    GL_NV_copy_image, GL_NV_depth_buffer_float, GL_NV_depth_clamp, 
    GL_NV_draw_texture, GL_NV_draw_vulkan_image, GL_NV_explicit_multisample, 
    GL_NV_feature_query, GL_NV_fence, GL_NV_fill_rectangle, 
    GL_NV_float_buffer, GL_NV_fog_distance, GL_NV_fragment_coverage_to_color, 
    GL_NV_fragment_program, GL_NV_fragment_program2, 
    GL_NV_fragment_program_option, GL_NV_fragment_shader_interlock, 
    GL_NV_framebuffer_mixed_samples, GL_NV_framebuffer_multisample_coverage, 
    GL_NV_geometry_shader4, GL_NV_geometry_shader_passthrough, 
    GL_NV_gpu_multicast, GL_NV_gpu_program4, GL_NV_gpu_program4_1, 
    GL_NV_gpu_program5, GL_NV_gpu_program5_mem_extended, 
    GL_NV_gpu_program_fp64, GL_NV_gpu_shader5, GL_NV_half_float, 
    GL_NV_internalformat_sample_query, GL_NV_light_max_exponent, 
    GL_NV_memory_attachment, GL_NV_memory_object_sparse, 
    GL_NV_multisample_coverage, GL_NV_multisample_filter_hint, 
    GL_NV_occlusion_query, GL_NV_packed_depth_stencil, 
    GL_NV_parameter_buffer_object, GL_NV_parameter_buffer_object2, 
    GL_NV_path_rendering, GL_NV_path_rendering_shared_edge, 
    GL_NV_pixel_data_range, GL_NV_point_sprite, GL_NV_primitive_restart, 
    GL_NV_query_resource, GL_NV_query_resource_tag, GL_NV_register_combiners, 
    GL_NV_register_combiners2, GL_NV_robustness_video_memory_purge, 
    GL_NV_sample_locations, GL_NV_sample_mask_override_coverage, 
    GL_NV_shader_atomic_counters, GL_NV_shader_atomic_float, 
    GL_NV_shader_atomic_float64, GL_NV_shader_atomic_fp16_vector, 
    GL_NV_shader_atomic_int64, GL_NV_shader_buffer_load, 
    GL_NV_shader_storage_buffer_object, GL_NV_shader_subgroup_partitioned, 
    GL_NV_shader_thread_group, GL_NV_shader_thread_shuffle, 
    GL_NV_stereo_view_rendering, GL_NV_texgen_reflection, 
    GL_NV_texture_barrier, GL_NV_texture_compression_vtc, 
    GL_NV_texture_env_combine4, GL_NV_texture_multisample, 
    GL_NV_texture_rectangle, GL_NV_texture_rectangle_compressed, 
    GL_NV_texture_shader, GL_NV_texture_shader2, GL_NV_texture_shader3, 
    GL_NV_timeline_semaphore, GL_NV_transform_feedback, 
    GL_NV_transform_feedback2, GL_NV_uniform_buffer_std430_layout, 
    GL_NV_uniform_buffer_unified_memory, GL_NV_vdpau_interop, 
    GL_NV_vdpau_interop2, GL_NV_vertex_array_range, GL_NV_vertex_array_range2, 
    GL_NV_vertex_attrib_integer_64bit, GL_NV_vertex_buffer_unified_memory, 
    GL_NV_vertex_program, GL_NV_vertex_program1_1, GL_NV_vertex_program2, 
    GL_NV_vertex_program2_option, GL_NV_vertex_program3, 
    GL_NV_viewport_array2, GL_NV_viewport_swizzle, GL_OVR_multiview, 
    GL_OVR_multiview2, GL_S3_s3tc, GL_SGIS_generate_mipmap, 
    GL_SGIS_texture_lod, GL_SGIX_depth_texture, GL_SGIX_shadow, 
    GL_SUN_slice_accum

64 GLX Visuals
    visual x bf lv rg d st colorbuffer sr ax dp st accumbuffer ms cav
  id dep cl sp sz l ci b ro r g b a F gb bf th cl r g b a ns b eat
----------------------------------------------------------------------------
0x022 24 tc 0 32 0 r y . 8 8 8 8 . . 0 32 8 0 0 0 0 0 0 None
0x080 24 tc 0 32 0 r . . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 Slow
0x081 24 tc 0 32 0 r . . 8 8 8 8 . . 0 0 0 0 0 0 0 16 1 Slow
0x082 24 tc 0 32 0 r . . 8 8 8 8 . . 0 32 0 0 0 0 0 0 0 Slow
0x083 24 tc 0 32 0 r . . 8 8 8 8 . . 0 32 0 0 0 0 0 16 1 Slow
0x084 24 tc 0 32 0 r . . 8 8 8 8 . . 0 0 8 0 0 0 0 0 0 Slow
0x085 24 tc 0 32 0 r . . 8 8 8 8 . . 0 0 8 0 0 0 0 16 1 Slow
0x086 24 tc 0 32 0 r . . 8 8 8 8 . . 0 32 8 0 0 0 0 0 0 Slow
0x087 24 tc 0 32 0 r . . 8 8 8 8 . . 0 32 8 0 0 0 0 16 1 Slow
0x088 24 tc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 Slow
0x089 24 tc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 16 1 Slow
0x08a 24 tc 0 32 0 r y . 8 8 8 8 . . 0 32 0 0 0 0 0 0 0 Slow
0x08b 24 tc 0 32 0 r y . 8 8 8 8 . . 0 32 0 0 0 0 0 16 1 Slow
0x08c 24 tc 0 32 0 r y . 8 8 8 8 . . 0 0 8 0 0 0 0 0 0 Slow
0x08d 24 tc 0 32 0 r y . 8 8 8 8 . . 0 0 8 0 0 0 0 16 1 Slow
0x08e 24 tc 0 32 0 r y . 8 8 8 8 . . 0 32 8 0 0 0 0 0 0 Slow
0x08f 24 tc 0 32 0 r y . 8 8 8 8 . . 0 32 8 0 0 0 0 16 1 Slow
0x090 24 tc 0 32 0 r . . 8 8 8 8 . . 4 0 0 0 0 0 0 0 0 Slow
0x091 24 tc 0 32 0 r . . 8 8 8 8 . . 4 0 0 0 0 0 0 16 1 Slow
0x092 24 tc 0 32 0 r . . 8 8 8 8 . . 4 32 0 0 0 0 0 0 0 Slow
0x093 24 tc 0 32 0 r . . 8 8 8 8 . . 4 32 0 0 0 0 0 16 1 Slow
0x094 24 tc 0 32 0 r . . 8 8 8 8 . . 4 0 8 0 0 0 0 0 0 Slow
0x095 24 tc 0 32 0 r . . 8 8 8 8 . . 4 0 8 0 0 0 0 16 1 Slow
0x096 24 tc 0 32 0 r . . 8 8 8 8 . . 4 32 8 0 0 0 0 0 0 Slow
0x097 24 tc 0 32 0 r . . 8 8 8 8 . . 4 32 8 0 0 0 0 16 1 Slow
0x098 24 tc 0 32 0 r y . 8 8 8 8 . . 4 0 0 0 0 0 0 0 0 Slow
0x099 24 tc 0 32 0 r y . 8 8 8 8 . . 4 0 0 0 0 0 0 16 1 Slow
0x09a 24 tc 0 32 0 r y . 8 8 8 8 . . 4 32 0 0 0 0 0 0 0 Slow
0x09b 24 tc 0 32 0 r y . 8 8 8 8 . . 4 32 0 0 0 0 0 16 1 Slow
0x09c 24 tc 0 32 0 r y . 8 8 8 8 . . 4 0 8 0 0 0 0 0 0 Slow
0x09d 24 tc 0 32 0 r y . 8 8 8 8 . . 4 0 8 0 0 0 0 16 1 Slow
0x09e 24 tc 0 32 0 r y . 8 8 8 8 . . 4 32 8 0 0 0 0 0 0 Slow
0x09f 24 tc 0 32 0 r y . 8 8 8 8 . . 4 32 8 0 0 0 0 16 1 Slow
0x0a0 24 tc 0 32 0 r . . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 None
0x0a1 24 tc 0 32 0 r . . 8 8 8 8 . . 0 0 0 0 0 0 0 4 1 None
0x0a2 24 tc 0 32 0 r . . 8 8 8 8 . . 0 32 0 0 0 0 0 0 0 None
0x0a3 24 tc 0 32 0 r . . 8 8 8 8 . . 0 32 0 0 0 0 0 4 1 None
0x0a4 24 tc 0 32 0 r . . 8 8 8 8 . . 0 0 8 0 0 0 0 0 0 None
0x0a5 24 tc 0 32 0 r . . 8 8 8 8 . . 0 0 8 0 0 0 0 4 1 None
0x0a6 24 tc 0 32 0 r . . 8 8 8 8 . . 0 32 8 0 0 0 0 0 0 None
0x0a7 24 tc 0 32 0 r . . 8 8 8 8 . . 0 32 8 0 0 0 0 4 1 None
0x0a8 24 tc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 None
0x0a9 24 tc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 4 1 None
0x0aa 24 tc 0 32 0 r y . 8 8 8 8 . . 0 32 0 0 0 0 0 0 0 None
0x0ab 24 tc 0 32 0 r y . 8 8 8 8 . . 0 32 0 0 0 0 0 4 1 None
0x0ac 24 tc 0 32 0 r y . 8 8 8 8 . . 0 0 8 0 0 0 0 0 0 None
0x0ad 24 tc 0 32 0 r y . 8 8 8 8 . . 0 0 8 0 0 0 0 4 1 None
0x0ae 24 tc 0 32 0 r y . 8 8 8 8 . . 0 32 8 0 0 0 0 4 1 None
0x0af 24 tc 0 32 0 r . . 8 8 8 8 . . 2 0 0 0 0 0 0 0 0 None
0x0b0 24 tc 0 32 0 r . . 8 8 8 8 . . 2 0 0 0 0 0 0 4 1 None
0x0b1 24 tc 0 32 0 r . . 8 8 8 8 . . 2 32 0 0 0 0 0 0 0 None
0x0b2 24 tc 0 32 0 r . . 8 8 8 8 . . 2 32 0 0 0 0 0 4 1 None
0x0b3 24 tc 0 32 0 r . . 8 8 8 8 . . 2 0 8 0 0 0 0 0 0 None
0x0b4 24 tc 0 32 0 r . . 8 8 8 8 . . 2 0 8 0 0 0 0 4 1 None
0x0b5 24 tc 0 32 0 r . . 8 8 8 8 . . 2 32 8 0 0 0 0 0 0 None
0x0b6 24 tc 0 32 0 r . . 8 8 8 8 . . 2 32 8 0 0 0 0 4 1 None
0x0b7 24 tc 0 32 0 r y . 8 8 8 8 . . 2 0 0 0 0 0 0 0 0 None
0x0b8 24 tc 0 32 0 r y . 8 8 8 8 . . 2 0 0 0 0 0 0 4 1 None
0x0b9 24 tc 0 32 0 r y . 8 8 8 8 . . 2 32 0 0 0 0 0 0 0 None
0x0ba 24 tc 0 32 0 r y . 8 8 8 8 . . 2 32 0 0 0 0 0 4 1 None
0x0bb 24 tc 0 32 0 r y . 8 8 8 8 . . 2 0 8 0 0 0 0 0 0 None
0x0bc 24 tc 0 32 0 r y . 8 8 8 8 . . 2 0 8 0 0 0 0 4 1 None
0x0bd 24 tc 0 32 0 r y . 8 8 8 8 . . 2 32 8 0 0 0 0 0 0 None
0x0be 24 tc 0 32 0 r y . 8 8 8 8 . . 2 32 8 0 0 0 0 4 1 None

32 GLXFBConfigs:
    visual x bf lv rg d st colorbuffer sr ax dp st accumbuffer ms cav
  id dep cl sp sz l ci b ro r g b a F gb bf th cl r g b a ns b eat
----------------------------------------------------------------------------
0x040 24 tc 0 32 0 r . . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 Slow
0x041 24 tc 0 32 0 r . . 8 8 8 8 . . 0 0 0 0 0 0 0 16 1 Slow
0x044 24 tc 0 32 0 r . . 8 8 8 8 . . 0 0 8 0 0 0 0 0 0 Slow
0x045 24 tc 0 32 0 r . . 8 8 8 8 . . 0 0 8 0 0 0 0 16 1 Slow
0x048 24 tc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 Slow
0x049 24 tc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 16 1 Slow
0x04c 24 tc 0 32 0 r y . 8 8 8 8 . . 0 0 8 0 0 0 0 0 0 Slow
0x04d 24 tc 0 32 0 r y . 8 8 8 8 . . 0 0 8 0 0 0 0 16 1 Slow
0x050 24 tc 0 32 0 r . . 8 8 8 8 . . 4 0 0 0 0 0 0 0 0 Slow
0x051 24 tc 0 32 0 r . . 8 8 8 8 . . 4 0 0 0 0 0 0 16 1 Slow
0x054 24 tc 0 32 0 r . . 8 8 8 8 . . 4 0 8 0 0 0 0 0 0 Slow
0x055 24 tc 0 32 0 r . . 8 8 8 8 . . 4 0 8 0 0 0 0 16 1 Slow
0x058 24 tc 0 32 0 r y . 8 8 8 8 . . 4 0 0 0 0 0 0 0 0 Slow
0x059 24 tc 0 32 0 r y . 8 8 8 8 . . 4 0 0 0 0 0 0 16 1 Slow
0x05c 24 tc 0 32 0 r y . 8 8 8 8 . . 4 0 8 0 0 0 0 0 0 Slow
0x05d 24 tc 0 32 0 r y . 8 8 8 8 . . 4 0 8 0 0 0 0 16 1 Slow
0x060 24 tc 0 32 0 r . . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 None
0x061 24 tc 0 32 0 r . . 8 8 8 8 . . 0 0 0 0 0 0 0 4 1 None
0x064 24 tc 0 32 0 r . . 8 8 8 8 . . 0 0 8 0 0 0 0 0 0 None
0x065 24 tc 0 32 0 r . . 8 8 8 8 . . 0 0 8 0 0 0 0 4 1 None
0x068 24 tc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 None
0x069 24 tc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 4 1 None
0x06c 24 tc 0 32 0 r y . 8 8 8 8 . . 0 0 8 0 0 0 0 0 0 None
0x06d 24 tc 0 32 0 r y . 8 8 8 8 . . 0 0 8 0 0 0 0 4 1 None
0x070 24 tc 0 32 0 r . . 8 8 8 8 . . 2 0 0 0 0 0 0 0 0 None
0x071 24 tc 0 32 0 r . . 8 8 8 8 . . 2 0 0 0 0 0 0 4 1 None
0x074 24 tc 0 32 0 r . . 8 8 8 8 . . 2 0 8 0 0 0 0 0 0 None
0x075 24 tc 0 32 0 r . . 8 8 8 8 . . 2 0 8 0 0 0 0 4 1 None
0x078 24 tc 0 32 0 r y . 8 8 8 8 . . 2 0 0 0 0 0 0 0 0 None
0x079 24 tc 0 32 0 r y . 8 8 8 8 . . 2 0 0 0 0 0 0 4 1 None
0x07c 24 tc 0 32 0 r y . 8 8 8 8 . . 2 0 8 0 0 0 0 0 0 None
0x07d 24 tc 0 32 0 r y . 8 8 8 8 . . 2 0 8 0 0 0 0 4 1 None

```

---

<div class="post-metadata">

**Author:** ![devel-chm](https://sea2.discourse-cdn.com/julialang/user_avatar/discourse.julialang.org/devel-chm/32/3572_2.png) [@devel-chm](https://discourse.julialang.org/u/devel-chm)\
**Post date:** [December 18, 2023, 2:45pm UTC](https://discourse.julialang.org/t/error-using-glmakie/107768/6 "2023-12-18T14:45:38Z")

</div>

I always used `glxgears` because it seemed to be available more often.  
For example, my current system only shows `glxgears` and `glxinfo`

---

<div class="post-metadata">

**Author:** ![johnh](https://sea2.discourse-cdn.com/julialang/user_avatar/discourse.julialang.org/johnh/32/3615_2.png) [@johnh](https://discourse.julialang.org/u/johnh)\
**Post date:** [December 18, 2023, 3:10pm UTC](https://discourse.julialang.org/t/error-using-glmakie/107768/7 "2023-12-18T15:10:41Z")

</div>

My bad. As @devel-chm says glxspheres and glxgears are test applications

---

<div class="post-metadata">

**Author:** ![ederag](https://sea2.discourse-cdn.com/julialang/user_avatar/discourse.julialang.org/ederag/32/4106_2.png) [@ederag](https://discourse.julialang.org/u/ederag)\
**Post date:** [December 18, 2023, 3:13pm UTC](https://discourse.julialang.org/t/error-using-glmakie/107768/8 "2023-12-18T15:13:00Z")

</div>

> I think you are suggesting ditching XQuartz in favour of xpra?

Maybe (I thought that xpra might have better GL support)

```julia
┌ Warning: GLFW couldn't create an OpenGL window.
│ This likely means, you don't have an OpenGL capable Graphic Card,
│ or you don't have an OpenGL 3.3 capable video driver installed.

```

but your `glxinfo` says

```julia
OpenGL version string: 4.6.0 NVIDIA 525.60.13

```

which seems fine.

Looks very similar to

> <https://github.com/MakieOrg/Makie.jl/issues/1914>
>
> I am running Juliav1.6.6 and have installed GMakie v0.6.0 and when I try running… a simple example I get the following error.  
> 
> But I checked my glxinfo and found there is something.
> 
> \`\`\`
> OpenGL version string: 4.6 (Compatibility Profile) Mesa 22.0.1
> \`\`\`
> 
> Can someone help me figure out how to fix this?
> 
> \`\`\`
> Warning: GLFW couldn't create an OpenGL window.
> │ This likely means, you don't have an OpenGL capable Graphic Card,
> │ or you don't have an OpenGL 3.3 capable video driver installed.
> │ Have a look at the troubleshooting section in the GLMakie readme:
> │ https://github.com/JuliaPlots/Makie.jl/tree/master/GLMakie#troubleshooting-opengl.
> └ @ GLMakie ~/.julia/packages/GLMakie/XG7Hm/src/screen.jl:381
> Error showing value of type Makie.FigureAxisPlot:
> ERROR: GLFWError (VERSION\_UNAVAILABLE): GLX: Failed to create context: GLXBadFBConfig
> \`\`\`

---

<div class="post-metadata">

**Author:** ![Simone\_Gabbriellini](https://sea2.discourse-cdn.com/julialang/user_avatar/discourse.julialang.org/simone_gabbriellini/32/202218_2.png) [@Simone\_Gabbriellini](https://discourse.julialang.org/u/Simone_Gabbriellini)\
**Post date:** [December 18, 2023, 3:50pm UTC](https://discourse.julialang.org/t/error-using-glmakie/107768/9 "2023-12-18T15:50:53Z")

</div>

@devel-chm actually I have tried but I get this:

```julia
$ glxgears
Error: couldn't get an RGB, Double-buffered visual

```

---

<div class="post-metadata">

**Author:** ![johnh](https://sea2.discourse-cdn.com/julialang/user_avatar/discourse.julialang.org/johnh/32/3615_2.png) [@johnh](https://discourse.julialang.org/u/johnh)\
**Post date:** [December 18, 2023, 4:07pm UTC](https://discourse.julialang.org/t/error-using-glmakie/107768/10 "2023-12-18T16:07:44Z")

</div>

Aha. I think you need to talk to your friendly sys admins (\*) and ask what they use for accelerated X access.  
I would sagely say ‘virtualGL and VNC’ but I am not fan of virtualGL  
Nice DCV has a MacOS client, but that is a commercial product.

(\*) Yeah I know they live in the basement, wear black and growl at you. Just bring cookies.

---

<div class="post-metadata">

**Author:** ![Simone\_Gabbriellini](https://sea2.discourse-cdn.com/julialang/user_avatar/discourse.julialang.org/simone_gabbriellini/32/202218_2.png) [@Simone\_Gabbriellini](https://discourse.julialang.org/u/Simone_Gabbriellini)\
**Post date:** [December 18, 2023, 4:44pm UTC](https://discourse.julialang.org/t/error-using-glmakie/107768/11 "2023-12-18T16:44:50Z")

</div>

Ahaha well server is mine, but I am not really a sysadmin… even though I like cookies.

I’ll check this out, thanks!

---

<div class="post-metadata">

**Author:** ![Simone\_Gabbriellini](https://sea2.discourse-cdn.com/julialang/user_avatar/discourse.julialang.org/simone_gabbriellini/32/202218_2.png) [@Simone\_Gabbriellini](https://discourse.julialang.org/u/Simone_Gabbriellini)\
**Post date:** [January 4, 2024, 11:44am UTC](https://discourse.julialang.org/t/error-using-glmakie/107768/12 "2024-01-04T11:44:15Z")

</div>

at the end I was not able to find the problem, but I have seen many with this issue on google, like [this link](https://forums.developer.nvidia.com/t/glx-arb-create-context-profile-is-unavailable-with-x11-forwarding/217395)

if anyone stumbles in the same problem and finds a solution, please share!

---

<div class="post-metadata">

**Author:** ![johnh](https://sea2.discourse-cdn.com/julialang/user_avatar/discourse.julialang.org/johnh/32/3615_2.png) [@johnh](https://discourse.julialang.org/u/johnh)\
**Post date:** [January 4, 2024, 12:49pm UTC](https://discourse.julialang.org/t/error-using-glmakie/107768/13 "2024-01-04T12:49:30Z")

</div>

Have a look at this issue

[nvidia - Ubuntu 20.04 libGL error: failed to load driver: swrast - Ask Ubuntu](https://askubuntu.com/questions/1412683/ubuntu-20-04-libgl-error-failed-to-load-driver-swrast)

---

<div class="post-metadata">

**Author:** ![Simone\_Gabbriellini](https://sea2.discourse-cdn.com/julialang/user_avatar/discourse.julialang.org/simone_gabbriellini/32/202218_2.png) [@Simone\_Gabbriellini](https://discourse.julialang.org/u/Simone_Gabbriellini)\
**Post date:** [January 6, 2024, 6:16pm UTC](https://discourse.julialang.org/t/error-using-glmakie/107768/14 "2024-01-06T18:16:32Z")

</div>

I looked into that issue, but haven’t found the connection with my issue… ☹

---

<div class="post-metadata">

**Author:** ![johnh](https://sea2.discourse-cdn.com/julialang/user_avatar/discourse.julialang.org/johnh/32/3615_2.png) [@johnh](https://discourse.julialang.org/u/johnh)\
**Post date:** [January 8, 2024, 8:57am UTC](https://discourse.julialang.org/t/error-using-glmakie/107768/15 "2024-01-08T08:57:38Z")

</div>

This error is reported: ```  
libGL error: failed to load driver: swrast

```julia
The solution presented is:

swrast
swrast is provided by libgl1-mesa-dri

Try:

sudo apt install --reinstall libgl1-mesa-dri
Uninstalling NVIDIA drivers provided by Ubuntu
Installing NVIDIA drivers from its website (warning: in rare cases the installer leaves your system in a state where it won't boot to a GUI, make sure you have SSH access so you can restore it to a working state like e.g. running ./installer --uninstall.
By default Ubuntu's package enables NVIDIA drivers and disables or breaks the Mesa ones; while the official installer keeps Mesa working alongside NVIDIA drivers. This can lead to very different results in use cases like yours.
```

---

<div class="post-metadata">

**Author:** ![filipepfarias](https://sea2.discourse-cdn.com/julialang/user_avatar/discourse.julialang.org/filipepfarias/32/51781_2.png) [@filipepfarias](https://discourse.julialang.org/u/filipepfarias)\
**Post date:** [July 24, 2024, 4:59pm UTC](https://discourse.julialang.org/t/error-using-glmakie/107768/17 "2024-07-24T16:59:57Z")

</div>

The same error here. Using the `glxgears` opens the window in XQuartz but they are stuck.
