# Does Debian's BenchmarkGames show representative performance?

**URL:** <https://discourse.julialang.org/t/does-debians-benchmarkgames-show-representative-performance/80018>\
**Category:** Community\
**Tags:** benchmark\
**Created:** [April 25, 2022, 8:48am UTC](https://discourse.julialang.org/t/does-debians-benchmarkgames-show-representative-performance/80018 "2022-04-25T08:48:46Z")\
**Posts on this page:** 1\
**Showing post:** 37

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**Author:** ![suavesito](https://sea2.discourse-cdn.com/julialang/user_avatar/discourse.julialang.org/suavesito/32/34386_2.png) [@suavesito](https://discourse.julialang.org/u/suavesito)\
**Post date:** [April 27, 2022, 8:09pm UTC](https://discourse.julialang.org/t/does-debians-benchmarkgames-show-representative-performance/80018/37 "2022-04-27T20:09:38Z")

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I would argue (minor caveats) that StatiCompiler + StaticTools are “stable enough” for some things in production, see [this thread](https://discourse.julialang.org/t/successful-static-compilation-of-julia-code-for-use-in-production/79318). They will get even better over time, but they’re usable right now.

And answering the question, Rust/C++ and other languages have other sets of features _and_ target objectives, like interfaces for Rust and C++, memory safety for Rust, and the case that both languages are more guided to systems programming. Those features _do_ make them more useful for some task, so Julia will not replace them on what they do well. 🙂

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