# Best way to implement +(x::Float32,y::Float32) in 2 different modules?

**URL:** <https://discourse.julialang.org/t/best-way-to-implement-x-float32-y-float32-in-2-different-modules/10654>\
**Category:** General Usage\
**Created:** [May 2, 2018, 1:04pm UTC](https://discourse.julialang.org/t/best-way-to-implement-x-float32-y-float32-in-2-different-modules/10654 "2018-05-02T13:04:40Z")\
**Posts on this page:** 1\
**Page:** 2

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**Author:** ![jlperla](https://sea2.discourse-cdn.com/julialang/user_avatar/discourse.julialang.org/jlperla/32/34332_2.png) [@jlperla](https://discourse.julialang.org/u/jlperla)\
**Post date:** [May 4, 2018, 2:40am UTC](https://discourse.julialang.org/t/best-way-to-implement-x-float32-y-float32-in-2-different-modules/10654/21 "2018-05-04T02:40:09Z")

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Yes. I am not even sure this would be the right approach in the foreign c++style either. Explaining what you are trying to accomplish would help

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