# A milestone? 

**URL:** <https://discourse.julialang.org/t/a-milestone/15410>\
**Category:** Community\
**Created:** [September 24, 2018, 2:29am UTC](https://discourse.julialang.org/t/a-milestone/15410 "2018-09-24T02:29:48Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![PaulBellette](https://avatars.discourse-cdn.com/v4/letter/p/7ba0ec/32.png) [@PaulBellette](https://discourse.julialang.org/u/PaulBellette)\
**Post date:** [September 24, 2018, 2:29am UTC](https://discourse.julialang.org/t/a-milestone/15410/1 "2018-09-24T02:29:48Z")

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Wanted to share something that happened on the weekend. I have been using Julia for a while for work now and am super impressed in general. So what happened wasn’t a scientific computing thing, it was that my 9 y/o son wanted to learn how to make computer games. So after some coaxing I managed to talk him down from a 3d car racing game to rock, scissors, paper with a text interface for his first game. I would usually have gone to python for something like this, but I went for Julia instead. So with some help after about an hour he wrote his first “real” program in Julia 🙂 He found it pretty straight forward so I think that is a big win for usability. Wanted to say thanks to everyone involved for making something cool.

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**Author:** ![JeffreySarnoff](https://sea2.discourse-cdn.com/julialang/user_avatar/discourse.julialang.org/jeffreysarnoff/32/1980_2.png) [@JeffreySarnoff](https://discourse.julialang.org/u/JeffreySarnoff)\
**Post date:** [September 24, 2018, 3:15am UTC](https://discourse.julialang.org/t/a-milestone/15410/2 "2018-09-24T03:15:11Z")

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Thanks for sharing. This is important.

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**Author:** ![cormullion](https://sea2.discourse-cdn.com/julialang/user_avatar/discourse.julialang.org/cormullion/32/49131_2.png) [@cormullion](https://discourse.julialang.org/u/cormullion)\
**Post date:** [September 24, 2018, 11:40am UTC](https://discourse.julialang.org/t/a-milestone/15410/3 "2018-09-24T11:40:32Z")

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Cool! Perhaps he would enjoy taking Luxor.jl for a spin, as a basic intro to 2D graphics (not interactive, but another stepping stone perhaps).
