The Figure doesn’t really have anything to do with 3D camera movements. You can either use a standard Scene with a 3D camera, or you use a Figure and place an LScene in it, where lscene.scene is also a normal scene that you can manipulate like any other Scene. Something like scatter(points_3d) will create such an LScene in a Figure, so that you can place other subplots in a layout next to the 3D scene. But if you only want a 3D scene across the full window, just use the Scene directly.
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