# 3d BarPlot with Makie.jl

**URL:** <https://discourse.julialang.org/t/3d-barplot-with-makie-jl/115861>\
**Category:** General Usage\
**Tags:** makie\
**Created:** [June 19, 2024, 1:19pm UTC](https://discourse.julialang.org/t/3d-barplot-with-makie-jl/115861 "2024-06-19T13:19:25Z")\
**Posts on this page:** 1\
**Showing post:** 3

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**Author:** ![Pablo\_Marchant](https://sea2.discourse-cdn.com/julialang/user_avatar/discourse.julialang.org/pablo_marchant/32/32828_2.png) [@Pablo\_Marchant](https://discourse.julialang.org/u/Pablo_Marchant)\
**Post date:** [June 19, 2024, 1:23pm UTC](https://discourse.julialang.org/t/3d-barplot-with-makie-jl/115861/3 "2024-06-19T13:23:51Z")

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Also searching a bit there’s this other thread that has some examples:

> [@3d bars makie, colors and meshes](https://discourse.julialang.org/t/3d-bars-makie-colors-and-meshes/70283/6):
>
> Oh sorry, I read over that part. I don’t think you can get that with meshscatter right now. With mesh you could use mesh!(ax, recmesh; color=last.(coordinates(recmesh)), colormap = :Spectral\_11, colorrange = (0, 1), shading=false) but that just intepolates between two colors: Alternatively you could work with a texture similar to [Issues · MakieOrg/Makie.jl · GitHub](https://github.com/JuliaPlots/Makie.jl/issues/1368:) function test3dBars() x = y= 1:10 z = rand(10,10) δx = (x[2] - x[1]) / 2 …

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